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Welcome to the VCON 41 Online Schedule!

VCON is the oldest general-interest science fiction, fantasy, and games convention in Canada and the Pacific Northwest. This 100% volunteer fan-organized convention has promoted the interests of science fiction and fantasy culture in Vancouver BC and its environs since 1971, offering events and exhibits focused on a variety of Science Fiction and Fantasy fandom interest areas such as literature, art, media, music, costumes, comics, tabletop games, electronic games, etc. For more detailed information visit our website: www.vcon.ca.

VCON 41 will be held Sep 30 - Oct 2, 2016, at the Sheraton Vancouver Guildford hotel. The convention’s main theme is "Muppets, Puppets & Marionettes" with a secondary theme of "The Small Press Cabal".

Please take a moment to check out the "Sponsor" tab to see who has helped support this year’s event.
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SESSIONS ARE ALWAYS SUBJECT TO CHANGE 

SEPTEMBER 17, 2016: The schedule is now as "final" as it ever gets! Which means that, yes, there will probably still be changes here and there, but generally only to resolve when we’ve accidentally placed one panelist on two panels at the same time, or if a panelist has to cancel.)

-Jenni Merrifield, VCON 41 Programming Coordinator
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Saturday, October 1 • 17:30 - 18:20
The Reality of How Video Games are Created

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Video game industry veterans talk about the reality of how games are brought to life, from pre-production to post-release support. 

Moderators
avatar for James Berg

James Berg

Games User Researcher, Electronic Arts
I'm a Games User Researcher at Electronic Arts Vancouver, providing player research to our game development teams. My role is to help developers ensure their design implementation meets their design goals, and to identify things like usability issues, difficulty/progression blockers, and generally anything design-related that would interfere with a players' ability to enjoy the game. | I've worked at EA for over 8 years, on a wide variety of... Read More →

Panelists
avatar for Joseph Picard

Joseph Picard

Ozero, Joseph Picard
Author of the Lifehack series, the new Rubberman series, as well as short contributions to various anthologies. Joseph leans toward science fiction, slightly 'hard', but generally fairly character driven as well.
RS

Richard Smith

Richard Smith has been a teacher, professional game designer and programmer. He is a serious science geek and facinated by terraforming Mars. He has given numerous talks at V-Con on subjects of science and the future.


Saturday October 1, 2016 17:30 - 18:20
05 - Medium Programming 1 (with AV) Green Timber 2 (2nd Floor)

Attendees (11)